
Before we get started you can check out the first part of this article right here. Last time I made a case in three games (Assassin's Creed III, BioShock Infinite and Final Fantasy X) each contained complex storylines featuring antagonists who, arguably, was actually ultimately doing the right thing, despite however ruthless or relentless they were acting to do it. This time we will be giving focus to three more games with similar character designs, from right across the console generations. It goes without saying really, but in any case - SPOILERS AHOY!