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IWG's seven most anticipated games

9/11/2014

 
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The IWG Games Team

As the last generation of gaming moves sluggishly towards its ultimate end and allows the eras of the PlayStation 4, Wii U and Xbox One to truly begin, some of our writers have banded together to provide you their thoughts on some of our most anticipated games across all platforms.

Check 'em out!


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Pre-History - The Genesis of Video Games in the 1960's

9/2/2014

 
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By Paul Robert Scott

Last month I took a look at how the first computing pioneers of the Forties and Fifties inadvertently laid the initial groundwork in creating the first computer games. While crude, and based on already existing parlour and board games, these research tools helped the first computer scientists to explore the possibilities of artificial intelligence and helped to define the limits of intelligence for the computers of the day. Meanwhile, computers were already undergoing the constant and relentless process of getting faster and more powerful, providing the hardware needed to create the first true 'Video Game'. 


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Remastered! - Returning to the Classics

7/19/2014

 
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The IWG Games Team

Recently a number of games have received a bit of an upgrade for the next gen consoles. With remastered editions of Tomb Raider and The Last of Us now available, and looking better than ever, it seems a good time to consider other possible games that ought to be given a little tender loving care. 

We've put our heads together and chosen some of our favourite titles which we'd love to see in full HD glory. 


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Pre-History - The Early Road to Video Games (1950's)

7/18/2014

 
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By Paul Robert Scott

In 1972 Pong was released upon the world. To many this simple, yet addictive game represents the primordial ooze that all succeeding computer games stem from. But while Pong may have brought this new form of media to the attention of the public and helped spawn everything from Mario to Master Chief, it is not the beginning of the story for gaming.


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Video Game Pitch #1

7/11/2014

 
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The IWG Games Team

It's never easy to retain originality in an industry where creative forces are working endlessly to produce unique, top quality content. But here at IWG we're just as ambitious as any of them (and even more so than most), and we're going to give it our best shot. We were given a title at random and our writers each went away and developed a different pitch for it. Read what they had to say about it right here!


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SPOILERS - IWG's favourite endings in gaming

7/9/2014

 
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The IWG Games Team

And so the long journey reaches its end. The final boss is defeated and the gameplay dissolves into a final, rewarding cinematic. But there are some such endings which stand out to us a lot more than others, ensuring that the game in question (whatever it may be) remains on our shelves forever.

Here are our favourite endings in gaming. Spoilers galore!


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The Game Generator : Doctor Who (Part Two)

7/1/2014

 
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By Paul Robert Scott

Now where was I? Oh that's right!

Barcelona!

Last time I talked about what I think would be the best gameplay for a Doctor Who RPG, and now it’s time to discuss the potential story that could drive you in this mind bending trip through time and space. 


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The Game Generator : Doctor Who (Part One)

6/26/2014

 
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By Paul Robert Scott

Hello. I’m the Doctor.

Well… OK. I’m not. But I really wish I was. I can actually class it as a major ambition of mine. I dress somewhat eccentrically with scarves and cravats, I have a tendency to wave my hands about when I speak and I don’t like screwdrivers that aren’t sonic.



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Five best consoles of the nineties

6/18/2014

 
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By Paul Robert Scott

People have very different views on the 1990’s. Some remember it with the kind of fondness that you can only get from growing up in a more optimistic age, while others cringe at the very thought of Brit-pop and curtained hair. Personally I prefer to think of the nineties as a ten-year, acid-fuelled rave; where everyone got so drunk they were no longer responsible for their own actions. However for all of the things we’d rather forget or chalk up to the intemperance of a ten-year millennium party, you have to admit that it was a fantastic age for gaming.



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IWG at E3 - Personal Highlights

6/16/2014

 
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By the IWG Games Team

So the excitement of E3 is over for another year, and we took the opportunity to ask some of our writers what they thought of the recent conferences and if there was a clear winner this year. Despite the differing opinions, everyone seems to be in agreement that EA's conference just blatantly sucked.


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    Head of Games
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