2013 sure was an incredible year for video games. So many unforgettable titles were released; Assassin’s Creed: Black Flag, Bioshock Infinite, Grand Theft Auto V, The Last of Us… So when we say that Saints Row IV was amongst our personal favourites, you know it is a high compliment indeed. You can check out our review of the game right here.
By Ben Mapp
2013 sure was an incredible year for video games. So many unforgettable titles were released; Assassin’s Creed: Black Flag, Bioshock Infinite, Grand Theft Auto V, The Last of Us… So when we say that Saints Row IV was amongst our personal favourites, you know it is a high compliment indeed. You can check out our review of the game right here. The IWG Games Team Here at IWG, we love to talk. But sometimes we get sick of the sound of our own voices. Sometimes, variation is required. That's where you lot come in! The time has come once again. We have tallied up the best submissions from far and wide. Here are your favourite boss fights in gaming! By Islam Soliman If there’s one image that encapsulates the Assassin's Creed series, it’s that of a hooded-figure, who is usually hectically overpowered, with the unusual capability to subdue and tame enemy foes in a split-second. Breaking resistance of every Templar stooge has always been comely in itself and a palatable additive for admirers of the creed, but the absence of difficulty and struggle in deadly encounters has become too palpable to ignore, notably for those beginning to become fatigued by the up- close and personal style of the open-universe game. The founders at Ubisoft have now leaped into the fray with Unity, the publisher’s new stellar entry to the franchise, and have removed the infamous one-hit counter button, to consolidate stealth and spur a more muted approach to game-play. By Daniel Lamb ‘Dragon, Dragon! Rock the Dragon! Dragon Ball Z! Dragon, Dragon! Rock the Dragon! Come get me!’ Alright, so lyrically speaking it’s not exactly William Blake, but this was the theme song of a generation. It’s the year 2000, it’s 5:30pm, you’ve just come home from a long day at school learning about Vikings, and now you’re tuned into Cartoon Network. Of course, you are; you don’t want to miss the next exciting episode of Dragon Ball Z! By John Philip Jennings Stargate is a franchise which has a lot of potential for a video game release and I'm not talking about a mobile video game here. That has already it been done several times. I've always thought that video games are so much more suited to be released on home consoles. Going off the history of Stargate video games as a whole it has become clear that the games I really looked forward to are the ones that didn't see the light of day, the titles that are designed for the home console. By Jamie Lambert After releasing their last Monkey Island game, LucasArts seemed to shift their attention completely onto the Star Wars franchise. The release of The Phantom Menace in cinemas also marked the release of multiple games based on the film - Battle for Naboo and Jedi Power battles being those made by LucasArts. By Vanessa Hague Sony announced a horror title called "P.T." at their pre-Gamescom press conference last Tuesday. A demo become available shortly after the announcement and what greeted fans was a smooth two hour demo which can possibly be classified as the scariest two hours of anyone's life. By Ben Mapp Assassin’s Creed: Rogue is coming to Xbox 360 and PS3 this November, and joining the new protagonist Shay in his conquest of the North Atlantic during the Seven Years’ War is veteran character and a fan-favourite from Assassin’s Creed III, Haytham Kenway. Whilst Haytham’s involvement in the game might only be minor (although hopefully it isn’t), we’re taking a look back and why exactly his character is so damn likeable. After all he is the son of a legendary pirate, the father of a naïve Assassin, and a ruthless agent of the ancient Templar Order. Whatever you might think of Assassin’s Creed III, one thing that most people seem to agree on is that the addition of Haytham was a damn good move. There’s nothing quite like a volatile villain with a strong British accent and an affection for Native American ladies to let you know exactly who you’re fighting, but Haytham as a character is anything but two-dimensional. By Luke Kirby and Paul Robert Scott It's been a hell of a couple of weeks, not only for gaming, as we exit out of the summer industry black-black out, but also in show business. While we are suddenly being overloaded with new information regarding up and coming titles for the winter months, we are saddened by the loss of beloved Hollywood stars. By Xavier Gonne With Dragon Age and Mass Effect having shot their respective bolts (yes, yes more to come – but it’s diminishing returns from now on), Bioware was going to need a new franchise. Introducing Shadow Realms, Bioware’s brand new intellectual property. They’re calling it an action RPG in a Modern Fantasy world. Sounds nice. If you’re feeling a certain hesitation on my part, well, it’s because I’m hesitating. Why? I’m glad you asked. |
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GamesReviews and discussions on the latest games, as well as some classics. Whether you're partial to the PS3, the Xbox 360, or the PC, I guarantee the Games section will have something to keep you entertained and intrigued. Archives
July 2015
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