Released in Europe in 1993, and re-released on the Virtual Console in 2008, for the Mega Drive and developed by Sunsoft, this side-scrolling shooter promises a blast to anybody who decides to play it. The plot is told via cutscenes near the beginning and can be surmised thusly: O-papa, the protagonist’s Father was fatally (not faithfully as the game’s text may have you think) wounded by the Dark Menon force, who threatened to take over the Fantasy Zone, and could yield to no other than, you guessed it, Opa-Opa, the main character. The ending is not quite as dark as Rolo to the Rescue but I am sure the thought was there.
As stated, there is some degree of challenge but the fun comes from the strange peculiarities that frequent the levels including a sentient ship, a pumpkin as a boss, and a shop contained within a balloon of some sort. A running theme contained within this nostalgia bucket is the strangeness that seems inherent in all the games that inhabit it, probably just my preference really… The levels are diverse and the colours are bright and shiny (except the dark cave level where the colours are dark and well dark). The shop provides an opportunity to purchase items that can help progress or potentially hinder progress if say like me you purchase the turbo jet and shoot off hull over heels (the ship has heels) into an enemy. Some items allow for safer travel throughout a particular level, for example the torch lights up the aforementioned dark cave level, and rubber boots allow Opa-Opa to stand on an electrified floor in a later level. The bosses also present some hardship but they remain fun, nothing especially innovative but nothing lacking in creativity either, which is my main gripe with Tombi. All of the above creates an interesting and dynamic gameplay experience. You can see what I mean below.
Join us next time for another look in the Bargain Bin
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