Last month I took a look at how the first computing pioneers of the Forties and Fifties inadvertently laid the initial groundwork in creating the first computer games. While crude, and based on already existing parlour and board games, these research tools helped the first computer scientists to explore the possibilities of artificial intelligence and helped to define the limits of intelligence for the computers of the day. Meanwhile, computers were already undergoing the constant and relentless process of getting faster and more powerful, providing the hardware needed to create the first true 'Video Game'.
By Paul Robert Scott
Last month I took a look at how the first computing pioneers of the Forties and Fifties inadvertently laid the initial groundwork in creating the first computer games. While crude, and based on already existing parlour and board games, these research tools helped the first computer scientists to explore the possibilities of artificial intelligence and helped to define the limits of intelligence for the computers of the day. Meanwhile, computers were already undergoing the constant and relentless process of getting faster and more powerful, providing the hardware needed to create the first true 'Video Game'. By Luke Kirby The folks at Nintendo have been rather busy recently so I thought it would be nice to accumulate all this information into one place so you lovely people don’t have to go anywhere else. To start off we were told recently about a new Pokémon project in the works and we were given Pokken, a cross between Pokémon and Tekken (naturally), however this seems to only be available in Japanese arcades next year. I must admit I felt foolish for getting my hopes up for a home console Pokémon game, oh well I can still dream. |
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GamesReviews and discussions on the latest games, as well as some classics. Whether you're partial to the PS3, the Xbox 360, or the PC, I guarantee the Games section will have something to keep you entertained and intrigued. Archives
July 2015
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