With many ‘survival-horror’ titles flying around these days it would be easy to miss this little downloadable beauty. Created as a side project, beginning life under the company Darkworks and being finished by Ubisoft’s Shanghai studio, it was set back by a host of delays, but finally made it out, shouting its title with glee, in March 2013. While not a horror as such, it definitely quickens the pace more than any triple A title can usually handle (save The Last of Us’ Survivor difficulty, but that’s another article.)
zilch. Yes, that’s right, nothing. And that’s where I Am Alive’s real genius shines through.
with machetes and me with one machete and an empty pistol. There’s no Assassin’s Creed moments here, if you’re
outnumbered and outgunned, you have a very big problem. So, the game tells me that I need to use a little shock and awe to get my way (my way being murdering everyone.) So, as the leader of the group steps up to me, as prompted I tap
square. Quick as a flash, unnamed survivor man (that’s me) brings out his machete and slices the man’s windpipe open. Ashe drops, I pick up a bullet he’s been holding onto (just for me to pick up it seems) and I aim my gun at his friend, who is now kneeling on the floor. After a quick knock out (note: I did not get my way) another two appear from nowhere and a
small fight ensues.