It's never easy to retain originality in an industry where creative forces are working endlessly to produce unique, top quality content. But here at IWG we're just as ambitious as any of them (and even more so than most), and we're going to give it our best shot. We were given a title at random and our writers each went away and developed a different pitch for it. Read what they had to say about it right here!
The IWG Games Team
It's never easy to retain originality in an industry where creative forces are working endlessly to produce unique, top quality content. But here at IWG we're just as ambitious as any of them (and even more so than most), and we're going to give it our best shot. We were given a title at random and our writers each went away and developed a different pitch for it. Read what they had to say about it right here! The IWG Games Team And so the long journey reaches its end. The final boss is defeated and the gameplay dissolves into a final, rewarding cinematic. But there are some such endings which stand out to us a lot more than others, ensuring that the game in question (whatever it may be) remains on our shelves forever. Here are our favourite endings in gaming. Spoilers galore! By John Philip Jennings Over the past decade there has been one particular genre that has repeatedly dominated the gaming charts. In fact, it can even be claimed that the first-person shooter has defined the previous generation of consoles. As your usually silent protagonist cuts through hordes of enemies with automatic firearm, the genre's success has seen it remain steadfast in the ongoing console war. By Ben Mapp The release of Ubisoft's highly anticipated Watch Dogs back in May quite upset a few of our writers, myself included. Whilst both story and gameplay were okay, the 360 edition had such shockingly bad visuals it was almost insulting. In an attempt to cheer ourselves up, we're taking a look back at another open world game which was released nearly a year ago. The IWG Games Team Last week we asked you to narrow down just one of your favourite characters from gaming, and whilst it's certainly not easy to settle on just one character out of a whole managerie, you attempted it anyway! We singled some of the most interesting. Only ten made the cut! Did yours? By Daniel Lamb In the beginning, there was Hironobu Sakaguchi. And he said, ‘Let there be Light Warriors!’ And thus began one of the most critically acclaimed, influential, and best-selling video game franchises of all time. The beginning in this case was 1987, the year that the very first Final Fantasy game was released for the Nintendo Entertainment System. It is no exaggeration to say that gaming would never be the same again. Spanning generations, consoles, and a host of fantastical worlds, the story of Final Fantasy and its remarkable evolution is a story well worth recounting. By Reece Merryweather-Brown You’ve done quite a lot in your time in Los Santos and the surrounding Blaine County. You’ve thwarted and committed various muggings, murders and robberies. You’ve purchased vehicle upon vehicle and you’ve got as much ammo as you can carry for every weapon. By John Philip Jennings and Ben Mapp Where is this franchise going to take us next? Before I begin to divulge on the possibilities, let's take a brief look at the settings we've visited so far. For those off you who haven't yet played a Bioshock game, I highly recommend you go pick up yourself a copy of the first game and give it a play because you're missing out on what could be a vital part of your life. By Paul Robert Scott Hello. I’m the Doctor. Well… OK. I’m not. But I really wish I was. I can actually class it as a major ambition of mine. I dress somewhat eccentrically with scarves and cravats, I have a tendency to wave my hands about when I speak and I don’t like screwdrivers that aren’t sonic. By Ginny Ratcliffe Before delving into an incoherent attempt at explaining ‘THE DEFINITION OF ART’ we must first establish what kind of art it is that is being discussed. All games are art. That’s a given. Each one has been graphically designed – conceptualized, storyboarded. What defines art therefore depends upon perception. |
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GamesReviews and discussions on the latest games, as well as some classics. Whether you're partial to the PS3, the Xbox 360, or the PC, I guarantee the Games section will have something to keep you entertained and intrigued. Archives
July 2015
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