I'm With Geek
  • Home
  • Geekery
    • TGH
    • Creative
    • IWGCast
  • Film
    • The Essentials
    • Hit Play/Hit Stop
    • Trailer Parks
  • TV
  • Games
  • Comics
  • Books
  • About
  • Our Team
  • Contact
  • Editors Blog

Battlefield Hardline - Review

3/23/2015

 
Picture
by Paul Robert Scott

Despite all of the bluster from fans on both sides, Battlefield and Call of Duty are two very similar franchises. Yes, CoD focusses on up close and personal combat, while Battlefield gives you vehicles and room to use them, but both have fast and frantic FPS action with very similar styles. Personally, I enjoy either of them equally when I feel in the mood for such things, but I was still pretty grateful for the change of scenery when EA announced that their latest Battlefield instalment would be based on good ol’ school ground cops and robbers action.  It was a bit of a shame then to find that Battlefield Hardline really doesn't do anything differently. 

The gameplay is familiar as it ever has been for any FPS. In fact if you have ever played a first person shooter in your life you’ll know what to do. And to EA’s credit that isn’t really a bad thing. The controls are smooth and precise, and the instant you’re playing you’ll know what to do regardless of whether you are in single or multiplayer. The game is also very graphically pleasing, particularly if you’re playing on one of the next gen consoles. On a number of occasions the game will grant you massive panoramic views of cityscapes that are perhaps some of the best I’ve seen outside of a photograph. Character models are very well done as well of course, but seeing as we’re talking about walking targets here, it really wouldn’t matter if they were mere stick figures. 
Picture
Of course, what Battlefield games do best is all in the multiplayer, and there’s no denying that there is nothing wrong with how Hardline brings forward this experience. Once again you have your two opposing sides doing battle in a variety of game modes. The maps are actually pretty varied, from doing battle between two city skyscrapers, to running from house to house in dust bowl central. The size of the maps can likewise differ accordingly but it is fair to say that they are generally much smaller to what fans of the franchise would be used to. 

The game also sees an extension of Battlefield 4’s Levolution mechanic which allows events to be triggered that alter the map gameplay (blowing up a crane to send it crashing into a skyscraper for example) and there are multiple instances of these in every map that can either be massive or minor. This can work quite nicely with the game modes on offer, either with massive team death matches or the more intimate and team focussed hostage rescue and assassination modes. It therefore must be said that if you are the sort to get into the kind of team driven games that the franchise is known for then you will most definitely find each mode satisfying in its own way. 

However, despite the more cops and robbers themed game modes and difference in scale, nothing is all that different from any other Battlefield that has come before it. The weapon sets are still the normal assortment you’d expect, with just perhaps a little more emphasis on the kind of guns you’re likely to find in the hands of a SWAT team or on the mean streets of Miami, but ultimately there is nothing new here. The main difference really comes in the vehicles you get to use. There’s not really much in the way of heavy military hardware and more in the way of regular cars and bikes with everyone doing their usual thing of running to grab the one aircraft on their side of the map. Of course while this is a little different it also means that you lose one of the most fun aspects of the franchise in the sense that this is not a game where you can turn the tide of battle by rolling in a battle tank or by doing a flyby in a fighter jet. That is not to say that the game isn't a hell of a lot of fun, but at the same time I did find that it felt like something was missing much of the time. 

Picture
As for the single player… Well let’s face it, Battlefield has never at any point been based on a single player experience. But, having said that, if they were going to try, they at least could have tried harder.

In a story that evolves over ten “episodes,” you play Nick Mendoza, a Cuban refugee turned cop, turned convict. It’s no real spoiler to say that he gets put in prison, because it’s the first thing you get to see, right before a three year flashback to see his time on the force and half the story focussed on how he ended up being put in the slammer for a crime he didn’t commit, followed by the second half getting revenge. It's all very cliché, which may have been fine if every character involved, including Nick is about as wooden and lifeless as a wardrobe. 

The sad thing is that it all started out rather promising. The first scene shows you braking down a drug den’s door and making a few arrests before it all goes tits up, while the follow up sees Nick and his partner working a case which ends up… well also going pretty well tits up… After that the game pretty much follows the same tired formula. You can scan an area with your phone which can detect every bad guy on the map as well as any of particular special interest, at which point you are encouraged to attempt to sneak around them, armed with your stealth and a stun gun to silently take down the crooks. However, as bad guys will tend to investigate when they see a fallen comrade, it works just as well to simply take down one then wait patiently until the next guard (note singular) comes around the corner and you knock him out too.

Of course you could just walk up to them, yell freeze and show them your badge, and this will work by getting up to three guards to drop their guns and put their hands up. But you’d best arrest them quickly or they’ll pull their side-arms on you, that’s ok though, cos once you start cuffing one of them then the rest just seem to let it happen despite taking your eyes off them. 
Picture
Ultimately the entire single player game is one missed opportunity. Eventually you just go from level to level, choosing to either sneak about or to throw caution to the wind and shoot everyone, which is just as easy and less time consuming. At no point are you breaching a clearing as part of a SWAT team or really doing much of anything that a real life cop would be. The entire story is likewise a complete mess. It starts off like Training Day then ends like a Daniel Craig Bond film. I wanted to feel like I was in Lethal Weapon or Miami Vice, not questioning why the A.I. is so stupid that it can spot me but not my equally dumb, A.I. controlled partner who just ran past one of the bad guys without batting an eye.

All in all, Battlefield Hardline is ok. If you want a good multiplayer experience you’ll find it here and there’s enough to keep the old fans happy. Just don’t buy it at any point for the single player. It is truly awful and you will find yourself merely playing it in a vague hope that it will get better. Trust me it doesn’t. On the plus side, however it will make you want to have a marathon of buddy cop films in order to take the bad taste away… which I can tell you was infinitely more fun. 

Whatcha' gonna do when they come for you...

Picture
Oh dear. I don't think that was the reaction we were hoping for. 


Battlefield Hardline is out now across all console platforms, and sounds great if you want some multiplayer action. But if you want gritty crime drama you might be better off sticking with GTA V or Sleeping Dogs. 


Have you had a chance to play Hardline yet? Let us know what what you thought in the comments below! 


Comments are closed.
    Picture
    Head of Games
    Ben Mapp

    [email protected]

    Categories

    All
    Alien Isolation
    Anne Marie Beach
    Arkhamverse
    Assassins Creed
    Atari
    Batman
    Ben Mapp
    Bioshock
    Call Of Duty
    Carla Hodge
    Carla Hodge
    Chivalry
    Chris Crompton
    Christopher Money
    Consoles
    Cosplay
    Dc-comics
    Deus Ex
    E3
    EA
    Edward Mitchell
    Fable
    Far Cry
    From Games To Movies
    Gameboy
    Game Generator
    Game Of Thrones
    Gamescom
    Graeme Stirling
    Graham Osborne
    Gta V
    History Of Gaming
    Indie
    Infamous
    Jamie Kennett
    John Jennings
    Joseph Mitchell
    Josh Crooks
    Josh Foote
    Kim J Osborne
    League Of Legends
    Leah Stone
    Link
    Luke Kirby
    Mario
    Matthew Battles
    May-the-forth
    Metal Gear
    Microsoft
    Monthly Gaming
    New Release
    News
    Nintendo
    Paul Robert Scott
    Paul-robert-scott
    Pc
    Readership
    Reece Merryweather Brown
    Reece Merryweatherbrownfbc7f0236b
    Reflection
    Retrospective
    Review
    Rpg
    Saints Row Iv
    Sherlock-week
    Sony
    Star Wars
    Steam
    Stephen Hyland
    Superman
    Telltale Games
    The Last Of Us
    Tomas Keavney
    Tomb Raider
    Tom Sams
    Top 10
    Trailer
    Tv Adaptation
    Twisted-beast
    Ubisoft
    Vanessa Hague
    Video Games That Need Movie Adaptations
    Vr
    Watch Dogs
    Way To Play
    Way-to-play
    William John
    You Should Be Playing
    You Should Play
    Zelda
    Zombies

    Games

    Reviews and discussions on the latest games, as well as some classics. Whether you're partial to the PS3, the Xbox 360, or the PC, I guarantee the Games section will have something to keep you entertained and intrigued.

    Archives

    July 2015
    June 2015
    May 2015
    April 2015
    March 2015
    February 2015
    January 2015
    December 2014
    November 2014
    October 2014
    September 2014
    August 2014
    July 2014
    June 2014
    May 2014
    April 2014
    March 2014
    February 2014
    January 2014
    December 2013
    November 2013
    October 2013
    September 2013
    August 2013
    May 2013
    April 2013
    March 2013
    February 2013

    RSS Feed

    Click to set custom HTML
Powered by Create your own unique website with customizable templates.