When the original PlayStation was released in 1994 it was a turning point in gaming. In the aftermath of a falling out between Sony and Nintendo during a brief love affair. To say the PlayStation was a success would be an understatement, but there was more to the success of this machine than met the eye. Read on to find out more!
By Paul Robert Scott
When the original PlayStation was released in 1994 it was a turning point in gaming. In the aftermath of a falling out between Sony and Nintendo during a brief love affair. To say the PlayStation was a success would be an understatement, but there was more to the success of this machine than met the eye. Read on to find out more! By Vanessa Hague From Skyrim to World of Warcraft, the offerings of the RPG are expansive and diverse. But what sets apart the greats from the - well - not-so-greats? There isn't a set rule book per say, but each and every great RPG seems to stick to a workable formula. Let's lay out some of the main things you need to know! By Ben Mapp >You wake up. The room is spinning very gently round your head. Or at least it would be if you could see it which you can’t. It is pitch black. What do you do? By Paul Robert Scott It is with great regret that we learnt today of the potential closure of the gaming website CVG. Having been announced in a statement the website’s owners, Future plc, are entering into a forty-five day consultation period which may see the selling off of the site’s brand and its eventual shutdown. Beginning in 1981 Computer & Video Games, as it was then known, started out life as the world’s first gaming-orientated magazine. While other publications were generally devoted to the hardware of computing, CVG declared itself fun and entertaining. By Paul Robert Scott It’s one of those subjects that you just can’t help but add to. We all have our own pet hates when it comes to gaming sequels. On occasion the mere mention of some can result in symptoms ranging from quiet weeping to severe nausea, and for certain fans you can still find them rocking in a corner steadily trying to forget the anguish of being let down (I’m looking at you Final Fantasy XIII). But what makes it worse is that on occasion it’s not that these sequels are bad games, it’s just that they simply do not live up to the legacy passed onto them. The following then are just a few that might just have been passable if it weren’t for what they had to live up to, and ultimately failed. By Ben Mapp DC has had its ups and downs in its quest to put together an impressive Superman-themed game, ranging from the horrendous (albeit legendary) Superman 64 to the more recent and mildly better received Superman Returns. Admittedly it’s no easy task to base a game on a character as powerful as the Man of Steel. I mean he can fly, for one. He can exhale strong gusts of wind, for two. He can shoot lasers from his eyes, for three, as well as other crazy-powerful abilities. And all because he comes from a world far, far away. By Vanessa Hague It's one of the most disappointing feelings a gamer can experience - you fall in love with a game, find out it has a sequel (or sequels), play said sequel and – low and behold – it doesn't quite live up to the expectations. This can be for a variety of reasons; bad story, poor voice acting, clunky and repetitive gameplay - if you can name them, they're probably all in a bad sequel in some form or another. Every gamer, myself included, has fallen prey to a bad sequel. With that in mind, and in no particular order, here are a pick of five worst sequels in gaming. By Ben Mapp Of course, Arkham Origins was a game not without its faults. And as you'll know from all of the reviews which have been out since October, there are a good few! Firstly, the game broke the pattern in the series by being the first installment not to take a huge leap (or – in fact – any leap) in gameplay. By Graham Osborne The Metal Gear Solid series has spanned multiple console generations, from the 90’s to present day, and the storyline is becoming more and more convoluted as time goes on. Possibly as an attempt by Hideo Kojima to sabotage the franchise, allowing him to move on (he’s been trying to escape since MGS2!) By Ben Mapp Released on October 25th 2013, Batman: Arkham Origins was the third main entry of the infamous Arkham series. It was a prequel to Arkham Asylum, taking place in a period of time where Batman is still in the process of meeting his deadliest enemies for the first time. Arkham Origins was meant to be the culmination of the task which began in Arkham Asylum and continued in Arkham City, to take the best elements of both stealth and action genres and have them married in a beautiful, bat-filled ceremony. The finest elements of both games should have merged with clear references to the twisted, iconic asylum of the first game as well as the giant urban prison of the second. The main question everyone was asking however – did this game live up to the infamous ‘Arkham’ reputation? |
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GamesReviews and discussions on the latest games, as well as some classics. Whether you're partial to the PS3, the Xbox 360, or the PC, I guarantee the Games section will have something to keep you entertained and intrigued. Archives
July 2015
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